AFTA YGD award-winning puzzle adventure game, Fractured Minds, is out now on Xbox One for £1.79 / €1.99 / $1.99.
Fractured Minds is a first-person puzzle adventure game which highlights the impact of mental health issues and comes from the imagination of 2017 BAFTA Young Games Designers award winner, Emily Mitchell, who at 17 years-old found peace through game development.
Fractured Minds is inspired by Emily’s personal journey through severe anxiety and with the game, she seeks to create greater understanding and stand in solidarity with mental health sufferers around the world.
Players will embark on a deeply personal and emotional journey through the human psyche. Exploring atmospheric and thought-provoking chapters, each symbolizing a different aspect or challenge associated with mental health: from isolation to anxiety, with everyday situations becoming distorted beyond recognition.
Here’s what Emily Mitchell herself had to say:
“I created Fractured Minds to help those who suffer from anxiety and other mental health issues feel they’re not alone,” said Emily Mitchell. “The effects of illness can be invisible from the outside, yet debilitating to those affected, so it’s important to continue raising awareness and offering support. I am grateful for the support I’ve received and want to help others however I can.”
80% of the proceeds will be going to Ms. Mitchell and Safe In Our World, a new games industry charity dedicated to raising and supporting mental health awareness.
Safe In Our World is a new mental health charity for the video games community with the goal of raising awareness of mental health issues among gamers and creators and affecting positive change within the industry. Supported by industry luminaries and ambassadors across the world, its mission is to create a digital destination where sufferers can seek help, gain access to resources and information, and discover stories from real people within and surrounding the games industry.
Gina Jackson, Trustee for Safe In Our World, adds:
“Fractured Minds shows how great talent can develop incredible experiences that can change how we all feel and identify with mental health. It can create debate, empathy and allows us to walk in the shoes of others. Safe In Our World is honoured to be a beneficiary as we support Emily and her poignant project. We are passionate about shedding light and destigmatizing mental health conditions while helping the game playing and development community come together in support of one another.”